Job summary
Job post source
This job is directly from Mojang Studios
Job overview
The Software Engineer II at Mojang Studios will contribute to building the systems that power Minecraft across multiple platforms, focusing on architecture and feature integration.
Responsibilities and impact
Responsibilities include designing high-quality code solutions, collaborating across disciplines, identifying risks, and understanding customer needs for informed design decisions.
Compensation and benefits
The typical base pay range for this role in the U.S. is USD $94,300 - $182,600 per year, with higher ranges for specific locations like San Francisco and New York City.
Experience and skills
Required qualifications include a Bachelor's Degree in Computer Science or related field with 2+ years of coding experience in languages such as C++, C#, Java, or Python; preferred qualifications include 4+ years of experience or a Master's Degree with relevant experience.
Career development
Opportunities for professional growth include collaboration with a diverse team and involvement in innovative projects within the Minecraft franchise.
Work environment and culture
Mojang Studios emphasizes a culture of inclusion, respect, and collaboration, fostering a warm and creative environment among its employees.
Company information
Mojang Studios, known for creating Minecraft, aims to build a better world through play, emphasizing community engagement and diversity in its development process.
Team overview
The Gameplay Systems team consists of collaborative peers from various disciplines, working together to enhance the Minecraft experience.
Job location and travel
The job location specifics are not mentioned, but it is part of a global company with potential remote work options.
Application process
Applications for this role will be accepted until May 7, 2024, with specific instructions available on the Microsoft careers page.
Unique job features
The role offers unique opportunities to work on diverse gaming experiences and contribute to a globally recognized franchise.
Company overview
Mojang Studios is a renowned video game developer best known for creating the globally successful game Minecraft. Founded in 2009 by Markus Persson, the company revolutionized the gaming industry with its sandbox game that allows players to build and explore virtual worlds. Mojang generates revenue through game sales, in-game purchases, and merchandise. Acquired by Microsoft in 2014 for $2.5 billion, Mojang continues to expand its portfolio while maintaining a strong community-focused approach. Understanding the company's emphasis on creativity and innovation is crucial for any candidate.
How to land this job
Tailor your resume to showcase your coding experience in languages like C++, Java, and Python, emphasizing your ability to design and implement high-quality, maintainable code.
Highlight your collaborative skills and experience working with cross-functional teams, as effective communication is key in this role at Mojang Studios.
Apply through multiple platforms, including Mojang Studios' corporate site, LinkedIn, and other job boards, to maximize your visibility for this position.
Connect with professionals in the Gameplay Systems team at Mojang Studios on LinkedIn, and consider ice breakers like discussing a recent Minecraft update or sharing your favorite feature of the game.
Ensure your resume is optimized for ATS systems by incorporating keywords from the job description such as 'software engineering', 'collaboration', and 'game development'.
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