Scopely

Animation Lead - Monopoly GO!

CULVER CITY, CAPosted 22 days ago

Job summary

  • Job post source

    This job is directly from Scopely

  • Job overview

    The Animation Lead for Monopoly GO! at Scopely leads the animation team to create high-quality 2D and 3D animations and VFX for a major mobile game, ensuring a memorable player experience.

  • Responsibilities and impact

    The role involves managing animators, setting animation quality standards, collaborating with cross-functional teams, providing technical support, reviewing animation work, contributing to production planning, and participating in hiring and team health management.

  • Compensation and benefits

    For candidates in CA, CO, NJ, NY, and WA, the salary ranges from $98,600 to $145,000 annually, with eligibility for equity, bonuses, healthcare, retirement benefits, pet insurance, paid holidays, free days, and unlimited PTO.

  • Experience and skills

    Candidates need 2+ years as a lead animator, 7+ years in game animation (Maya preferred), 3+ years with Unity animation implementation, expert hand-key animation skills, experience with VFX, strong communication, and a portfolio; mobile game experience is required, with additional skills in drawing, texturing, modeling, and Jira knowledge preferred.

  • Career development

    The role offers leadership opportunities, mentoring responsibilities, and involvement in cross-discipline collaboration and hiring, supporting professional growth within a large game studio environment.

  • Work environment and culture

    Scopely values inspiring play, collaboration, and a global team culture focused on innovation and player engagement in a supportive work environment, with options for remote work in the US and Canada.

  • Company information

    Scopely is a global mobile-first video game company founded in 2011, known for popular titles like Monopoly GO!, Star Trek Fleet Command, and MARVEL Strike Force, recognized for innovation and operating worldwide with multiple studios.

  • Team overview

    The candidate will join the Monopoly GO! game team, which is based in Europe and the US, working closely with animation directors, artists, engineers, and designers to deliver high-quality game animations.

  • Job location and travel

    The position is based in Scopely's Culver City studio or remotely within the US or Canada, supporting flexible work arrangements.

  • Unique job features

    This role stands out by leading animation for a top franchise mobile game with responsibilities spanning creative leadership, technical pipeline improvement, and cross-team collaboration in a high-profile, innovative gaming company.

Company overview

Scopely is a leading mobile-first video game developer and publisher known for creating and monetizing popular interactive entertainment experiences. They generate revenue through in-app purchases, advertising, and partnerships, focusing on long-term player engagement and live services. Founded in 2011, Scopely has rapidly grown by acquiring successful studios and franchises, such as "Star Trek Fleet Command" and "Marvel Strike Force," establishing a strong presence in the mobile gaming industry.

How to land this job

  • Position your resume to emphasize your leadership experience in animation, including managing teams and mentoring animators, as well as your proficiency with Maya and Unity for both 2D and 3D animations and VFX relevant to mobile games.

  • Highlight your technical skills in animation implementation, pipeline improvements, and collaboration with cross-disciplinary teams such as engineers, UX designers, and technical artists to showcase your ability to deliver high-quality player experiences.

  • Apply through multiple channels including Scopely’s official corporate careers site and LinkedIn to maximize your visibility and ensure your application reaches the right recruiters and hiring managers.

  • Connect with current Scopely employees in the animation or game development divisions on LinkedIn; use ice breakers such as complimenting their recent projects on Monopoly GO! or asking for insights on the animation pipeline and team culture to start meaningful conversations.

  • Optimize your resume for ATS by including key phrases from the job description like 'animation lead,' 'Maya,' 'Unity,' 'VFX,' 'character animation,' 'pipeline improvement,' and 'team leadership' to ensure your resume passes automated screenings.

  • Use Jennie Johnson's Power Apply feature to automate tailored resume customization, find all relevant application portals, and identify LinkedIn connections for networking, allowing you to focus more on preparing for interviews and building your portfolio.

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