Job summary
Job post source
This job is directly from Riot Games
Job overview
The Principal VFX Artist will design and implement special effects for gameplay, mentoring less experienced artists and setting high standards for visual fidelity and technical accuracy.
Responsibilities and impact
Daily responsibilities include collaborating with design and art leads, supporting the VFX process, prototyping VFX solutions, and creating style guides for visual clarity and animation.
Compensation and benefits
The salary range for this position is between $158,700.00 - $221,700.00 USD, along with incentive compensation, equity, 401K with company match, and comprehensive medical, dental, and life insurance, plus open paid time off.
Experience and skills
Candidates should have 8+ years of experience in real-time VFX for games, extensive knowledge of Unreal Engine, and experience shipping at least one AAA game title, with preferred skills in Adobe Animate and AfterEffects.
Career development
Opportunities for professional growth include mentoring roles and involvement in high-impact projects within a collaborative team environment.
Work environment and culture
Riot Games values teamwork, diversity, and inclusion, fostering a culture where differences are embraced and employees are treated with dignity and respect.
Company information
Riot Games is known for its commitment to creating engaging player experiences and promoting diversity and inclusion in the gaming industry, with a focus on teamwork and community.
Team overview
The candidate will join the Real-Time VFX team, collaborating closely with animators, tech artists, and sound designers in a dynamic and creative environment.
Job location and travel
The position is based in Los Angeles or Mercer Island, with flexible work options available.
Application process
Applicants are required to submit a portfolio of high-quality VFX art and may need to complete an art test as part of the application process.
Unique job features
This role offers unique opportunities to work on unpublished R&D projects, contributing to innovative gameplay experiences.
Company overview
Riot Games is a video game developer, publisher, and esports tournament organizer best known for its flagship title, League of Legends. Founded in 2006 and headquartered in Los Angeles, California, Riot Games generates revenue primarily through in-game purchases, including character skins and other virtual goods, as well as through sponsorships and media rights for its esports events. The company has expanded its portfolio with games like Valorant and Teamfight Tactics, and it is renowned for its player-focused approach and strong community engagement.
How to land this job
Tailor your resume to showcase your 8+ years of experience in creating real-time VFX for games, emphasizing your proficiency with Unreal Engine and your contributions to AAA game titles.
Highlight your ability to mentor less experienced artists and your collaborative work with design teams, as these are key aspects of the Principal VFX Artist role at Riot Games.
Apply through multiple platforms, including Riot Games' corporate site and LinkedIn, to maximize your chances of being noticed for this coveted position.
Reach out to current employees in the VFX team at Riot Games on LinkedIn to ask about the role, using ice breakers like discussing a recent game they worked on or asking about their favorite VFX project.
Optimize your resume for ATS by incorporating specific keywords from the job description, such as 'VFX prototype development,' 'stylized VFX,' and 'gameplay clarity' to enhance visibility during initial screenings.
Utilize Jennie Johnson's Power Apply feature to streamline your application process, ensuring your resume is tailored, your applications are sent through the right channels, and you connect with relevant professionals in the industry.
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