Rendering Engineer | North America | Canada | Europe | Fully Remote
REMOTEPosted 30+ days ago
Job summary
Job post source
This job is directly from Escape Velocity Entertainment
Job overview
The Rendering Engineer will research, develop, debug, and optimize graphics techniques for large-scale 3D environments, collaborating closely with artists and engineers to enhance the rendering engine's capabilities.
Responsibilities and impact
Daily tasks include collaborating with the Technical Director and team to implement rendering features, performing performance profiling, and helping achieve visually stunning game experiences.
Experience and skills
Candidates should have at least two shipped AAA titles as a render engineer, strong knowledge of modern rendering pipelines, and proficiency in C/C++ and shader languages, among other technical skills.
Work environment and culture
Escape Velocity values autonomy, honesty, and constant improvement, fostering a culture of play and rewarding use of time for both developers and players.
Company information
Escape Velocity is a passionate team of developers dedicated to creating rewarding gaming experiences and prioritizing the well-being of their colleagues and players.
Job location and travel
This position is fully remote, allowing team members to work from nearly anywhere in the world.
Application process
To apply, candidates should complete an application along with a Resume/CV, after which a member of the Recruiting Team will guide them through the process.
Company overview
Escape Velocity Entertainment Inc is a game development studio based in Williamson County, Tennessee, known for its passionate and talented team of developers. The company specializes in creating immersive gaming experiences and offers a variety of remote job opportunities across North America and Europe, including roles such as Senior UI Artist, Release Engineer, and Senior Games Writer. Escape Velocity has been involved in legal proceedings, notably a case against Blockchain Game Partners Inc. The company operates within the Professional Employer Organization (PEO) sector, often associated with HR and payroll services.
How to land this job
Position your resume to showcase your experience in rendering engineering, emphasizing your work on AAA titles, as this aligns directly with the requirements at Escape Velocity Entertainment.
Highlight your strong knowledge of modern rendering pipelines, 3D math, and proficiency in C/C++, as these skills are crucial for the role.
Apply through various platforms, including Escape Velocity's corporate site and LinkedIn, to maximize your chances of being noticed for this fully remote position.
Connect with professionals in the rendering division at Escape Velocity on LinkedIn to gain insights and express your interest in the role; consider starting conversations by asking about their recent projects or sharing your enthusiasm for their upcoming game.
Optimize your resume for ATS systems by incorporating keywords from the job description such as 'rendering features', 'GPU performance profiling', and 'Unreal Engine 5.0+' to ensure it passes initial screenings.
Utilize Jennie Johnson's Power Apply feature to streamline your application process, allowing you to focus on networking and preparing for interviews instead of getting bogged down in logistics.
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